Advanced Dedicated Server Manager Matchmaking

$99.99
Instant download after purchase
Your purchase is added to your account; download it from the portal. Sign-in required.
Instant download·One-time purchaseDocumentation included

Overview

Advanced Dedicated Server Manager is an Unreal Engine plugin and companion server application for hosting, allocating and monitoring dedicated game servers. The plugin handles the in-engine side - process startup, fleet registration, match reservation and graceful teardown - while the companion application runs the per-server processes and exposes the dashboard.

It is built for teams that run their own dedicated server fleets: multiplayer shooters, survival and zombie modes, and any project that needs servers created on demand without a manual queue.

Features

  • Create and find servers - host and manage dedicated servers on the fly, including several servers across different regions.
  • Reserve queue - a player's spot on a server is reserved automatically while they are in the joining phase.
  • Auto server cleanup - empty servers are destroyed to free resources and started again automatically when they are needed.
  • Instant server spin-up - start a server immediately for fast-session modes such as multiplayer or zombies, with no queue.
  • Active server selector - advertise servers by location and let players pick the one they want.
  • Server browser - publish a browsable list of running servers for players to join.
  • Region selector - let players choose a region instead of a specific server and filter from there.
  • Real-time communication - servers and clients exchange state in real time so players are not left waiting.
  • Automatic load balancing - when one server comes under pressure, another available instance is selected automatically.
  • Dashboard - live CPU, RAM and GPU usage plus a server list with map assignment and current player counts.

Requirements and dependencies

  • Engine version: Unreal Engine 4.25 through 4.27 and 5.0–5.6.
  • Current release: built against Unreal Engine 5.6; versions 5.5 and 5.4 are maintained for teams that have not moved yet.
  • A dedicated-server build of your project and a C++ or Blueprint project that can enable the plugin.
  • The companion server application runs on Windows, Linux and macOS.
  • Ranked Matchmaking is a separate extension that builds on Server Manager; it is available on the company store.

Installation

  1. Copy the plugin into your project's Plugins directory and enable DedicatedServerManager in the editor.
  2. Subclass your server GameMode and initialise the fleet subsystem during BeginPlay.
  3. Configure heartbeat intervals, allocation timeouts and failure handling in Config/DefaultEngine.ini.

See the production documentation at /docs for the quickstart guide, the INI parameter reference and the C++ / Blueprint API event handlers.

Support

Support is available through the contact page at /contact and the NextLevelPlugins Discord community. The plugin is delivered as a downloadable package.

Documentation & support

Documentation

Installation steps, INI reference and API notes for every extension are published in the developer documentation.

Read the docs

Support

Questions about compatibility, licensing or your account are answered directly by the team.

Contact support

Discord community

Get build help and release announcements from other Unreal Engine developers.

Join the Discord

Related Products

Advanced Steam Party

Advanced Steam Party

Advanced Steam Party is an Unreal Engine plugin that adds Steam-based party management to multiplayer projects.

From $59.99 USD

View plugin